Game Console Development Doesn't Have to be a War Of The Worlds
Nurve Networks LLC developers of the XGameStation Micro Edition educational game console kit releases the new XGameStation Pico Edition.
Silicon Valley, CA (PRWEB) June 29, 2005 -- Nurve Networks LLC's new
XGameStation Pico Edition educational game console development kit is now
shipping worldwide. The Pico Edition is a follow up to the previously released
pre-assembled XGameStation Micro Edition. The Pico Edition is for students and
hobbyists that actually want to build the system by hand from a kit of parts.
The Pico Edition comes as a kit complete with a solderless breadboard and all
the components to build an entire working game console in about 1-2 hours.
Video games generate billions of dollars in revenue each year and game
programming books occupy rows of bookstore shelf space. Video game development
has made its way into college curriculums and entire game programming
universities have emerged. But video games run on advanced hardware, the design
of which is a black art that few understand.
For more than a decade,
books by Computer Scientist and best-selling game development author Andre
LaMothe (his latest title "Tricks of the 3D Game Programming Gurus") have taught
generations of game developers to create today's cutting-edge video games. Now,
his focus is changing from video game software to video game hardware with the
unveiling of the XGameStation Micro and Pico Editions, a revolutionary new way
to learn about the hardware that goes into building game consoles
themselves.
The XGameStation Pico Edition (XGS PE) is a complete game
development kit inspired by classic systems such as the Atari 2600, 800, Apple
II, C64 and Nintendo Entertainment System. The XGS PE kit includes a kit
complete with all the parts, necessary cables, an eBook written by Andre LaMothe
on the design and programming of the XGS Pico Edition along with all the
software necessary to create your own games, demos, and experiments.
Armed with a complete understanding of how the system was built and
operates, users then create their own games or play games made by their peers.
The online community at http://www.xgamestation.com completes the system's appeal,
providing a place for XGameStation developers to share ideas, software and even
discuss hardware modifications.
The system plugs into any NTSC TV and
supports vintage Atari 2600 controllers. XGameStation Pico Edition's games and
applications are stored on the internal processor's Flash memory, allowing users
to develop and download their games from a PC using the accompanying
tools.
In short, by empowering hobbyists and game developers with a game
platform they can truly call their own, the XGameStation Pico and Micro Editions
are reviving the magic of programming and hardware hacking for systems like the
Apple II, Atari 800 and Commodore 64.
The official Website for the
XGameStation is http://www.xgamestation.com/?refid=pr, where you will find
Media, Downloads, Demos, and more information on purchasing the XGS Pico and
Micro Editions.
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Source : http://www.prweb.com/releases/2005/6/prweb256052.htm