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Your Learning Zone - Dungeons and Dragons Core Rulebook Gift Set, 4th Edition

Dungeons and Dragons Core Rulebook Gift Set, 4th Edition
List Price: $104.95
Our Price: $56.40
Your Save: $ 48.55 ( 46% )
Availability: Usually ships in 24 hours
Manufacturer: Wizards of the Coast
Average Customer Rating: Average rating of 3.5/5Average rating of 3.5/5Average rating of 3.5/5Average rating of 3.5/5Average rating of 3.5/5

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Binding: Hardcover
Brand: Wizards of the Coast
Dewey Decimal Number: 793
EAN: 9780786950638
Format: Box set
ISBN: 0786950633
Label: Wizards of the Coast
Manufacturer: Wizards of the Coast
Number Of Items: 1
Number Of Pages: 832
Publication Date: 2008-06-06
Publisher: Wizards of the Coast
Release Date: 2008-06-06
Studio: Wizards of the Coast

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Spotlight customer reviews:

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Cheap, cheap!
Comment: What an amazing deal, I recieved all 3 new core books for the price of 2!

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: something old, something new, something borrowed...
Comment: I've gamed for a long time. I played some basic box set, first, second and 3.x edition. The new players handbook is quite a departure from the last edition. It offers a whole lot more than before, but it feels like the old basic Dungeons and Dragons from ages ago. If you can suspend any animosity and prejudice against the new system (hard I know), then you may find as I do that this is going to be a very fun ride. Lots of things that used to be randomly rolled are now either chosen (like ability stats), or standardized (like hit points) to avoid disparity that can lead to unpleasantness. Moving on.. this game forces teamwork for victory and survival, so if, like me, you find not a whole lot of coordination between teammates in combat this will either lead to a whole lot more dying, or a sea change in play. That change will make it a whole lot more fun for everyone. One word of caution though: don't force the transformation. People learn from their mistakes and it's best when playing this system to make them naturally. Making a new character can be accomplished in less than 30 minutes, so a new character is hardly a pain.

Customer Rating: Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5
Summary: Best of D20 Modern, worst for D&D
Comment: They took aspects of Modern D20, tanks, blasters, etc and dragged this S**t boot in to D&D. Terms that have no point to be in the game. They boxed in the feats so the characters a truly limited. So any ideas to make og PC are now boxed in. My first character was a dwarf ranger, when I tried the game for the first time with my friends dragon born ranger. Both characters were the exact same!! We didn't even talk before hand.
So I have to save, go PATHFINDER! This just stinks of squeezing more money from the fans. It's nice to know that White Wolf isn't the only guys who know how to F**k a winning system.


Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: wonderful updates
Comment: The 4e rules are a huge breath of fresh air. Combat and character gen are streamlined, and (in my mind) unnecessary details are omitted. This game gets back to its roots allowing players (and DMs) to focus on playing the game, rather than becoming rules lawyers.

For DMs it is 50 times easier to draw up an encounter, and for players combat is fast and furious. Love the set, love the games.

Customer Rating: Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5
Summary: Absolutely Awful
Comment: I was a huge fan of 3.5 and looking forward to the release of 4.0. The changes they made in 4.0 were terrible. This version is a huge step backwards (unless your 9 years old). I'm probably going to send them back because I know I will never use them. If you haven't bought them yet, don't. If you have and you agree I suggest signing the online petition asking WOTC to continue to support 3.5: http://www.petitiononline.com/DND4E/petition.html

I'd rather they had a petition to recall 4E though.



Editorial Reviews:

All three 4th Edition core rulebooks in one handsome slipcase. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.This gift set features a handsome slipcase containing all three of the 4th Edition D&D Roleplaying Game core rulebooks: the Players Handbook rulebook (320 pages), the Monster Manual rulebook (288 pages), and the Dungeon Masters Guide rulebook (224 pages).


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